gitin is a minimalist tool that lets you explore a git repository from the command line.
Small utility to create JSON objects.
Common library for Go GUI apps on Windows. It is for Windows OS only. This makes library smaller than some other UI libraries for Go.
redis-full-check is developed and maintained by NoSql Team in Alibaba-Cloud.
stegify is a simple command line tool capable of fully transparent hiding any file within an image. This technique is known as LSB (Least Significant Bit) steganography.
Nano is an easy to use, fast, lightweight game server networking library for Go.
A hand-crafted 2D game library in Go. Take a look into the features to see what it can do.
Golang bindings for raylib, a simple and easy-to-use library to learn videogames programming.
Termloop is a pure Go game engine for the terminal, built on top of the excellent Termbox.
gorse is a recommender system engine implemented by the Go programming language.
DM is an integrated platform, supports migrating data from MySQL/MariaDB to TiDB.
webrpc is a design/schema-driven approach to writing backend servers for the Web.
Download a large list of files in parallel.
K9s provides a curses based terminal UI to interact with your Kubernetes clusters.
Readline is a pure go(golang) implementation for GNU-Readline kind library.
The sflags package uses structs, reflection and struct field tags to allow you specify command line options. It supports different types and features.
`sand` is for creating interpreters, like the Python interpreter and Haskell interpreter.
Strumt is a library to create prompt chain.
Another CLI framework for Go.
cli is a simple, fast, and fun package for building command line apps in Go.
Package wlog creates simple to use UI structure. The UI is used to simply print to the screen.
Package wmenu creates menus for cli programs. It uses wlog for it's interface with the command line.
Chashell is a Go reverse shell that communicates over DNS. It can be used to bypass firewalls or tightly restricted networks.
G3N (pronounced "gen") is an OpenGL 3D Game Engine written in Go.
A cross-platform game engine written in Go following an interpretation of the Entity Component System paradigm.