verlet

build and animate objects according to verlet physics. pure golang library

Examples depend on pixel library, see requirements to build them:

https://github.com/polldo/verlet/tree/master/examples/worms/
worms
https://github.com/polldo/verlet/tree/master/examples/flag/
flag
https://github.com/polldo/verlet/tree/master/examples/rope/
rope

GitHub

https://github.com/polldo/verlet