A basic Golang library for the
- Max control over the underlying connection.
- Works on a slow internet connection.
- Stable, reliable and tested implementation.
- Small API surface.
- Simple and powerfully error type system.
- Good documented.
- Offering different levels of abstraction.
Small overview of the structure and most important files.
Inside the “main” package you will find the low-level implementation of the
grcon Protocol. The starting point to get into it is the grcon.go
This is the location for helper functions. It is a collection to facilitate the
The spot to look into for a higher abstracted API to interact with a
RemoteConsole. It simplifies the interaction and hides all complexity.
The currently only existing client is the
SimpleClient but I can imagine to add game/server
specific implementations in the future.
Make the best std lib that provides a low-level implementation but also offers
packages/ways to abstract the handling with single packets.
If you should encounter a bug or a missing feature don’t hesitate to open an
issue or even submit a pull-request.