⚠️ Do not use this. There’s a lot to be worked on here and it’s still not complete. It is a toy project.
? Reliable, thin UDP library for Golang targetting games.
Heavily inspired by Glenn Fiedler’s Reliability and Congestion Avoidance over UDP.
- Ack Serialization/Deserialization
- Sequence Number Wrap-Around
- Header Serialization/Deserialization
- Session Logic: Handling Acks
- Session Logic: Handling Resends
- Session Logic: Handling Connections, Disconnections, Zombies
- Session Logic: Congestion Avoidance
- Session Logic: Fragmenting
and probably much more I’m forgetting!